pointlight PILLENLIGHTENER
{
    color 1.0 0.1 0.1
    size 32
}

Object PillProjectile
{
	frame PILL { light PILLENLIGHTENER }

    frame TNT1B { light ROCKET_X1 }
    frame TNT1C { light ROCKET_X2 }
    frame TNT1D { light ROCKET_X3 }
}

Object PillProjectile2
{
	frame PILL { light PILLENLIGHTENER }

    frame TNT1B { light ROCKET_X1 }
    frame TNT1C { light ROCKET_X2 }
    frame TNT1D { light ROCKET_X3 }
}

object Mediblast1
{
    frame TNT1B { light TANKSHELL_X1 }
    frame TNT1C { light TANKSHELL_X2 }
    frame TNT1D { light TANKSHELL_X3 }
}

object Mediblast2
{
    frame TNT1B { light TANKSHELL_X1 }
    frame TNT1C { light TANKSHELL_X2 }
    frame TNT1D { light TANKSHELL_X3 }
}

object Mediblast3
{
    frame TNT1B { light TANKSHELL_X1 }
    frame TNT1C { light TANKSHELL_X2 }
    frame TNT1D { light TANKSHELL_X3 }
}

object Mediblast4
{
    frame TNT1B { light TANKSHELL_X1 }
    frame TNT1C { light TANKSHELL_X2 }
    frame TNT1D { light TANKSHELL_X3 }
}

object Medibomb
{
    frame TNT1B { light TANKSHELL_X1 }
    frame TNT1C { light TANKSHELL_X2 }
    frame TNT1D { light TANKSHELL_X3 }
}

object HomingMedibomb
{
    frame TNT1B { light TANKSHELL_X1 }
    frame TNT1C { light TANKSHELL_X2 }
    frame TNT1D { light TANKSHELL_X3 }
}

object MedibombPickup
{
    frame TNT1B { light TANKSHELL_X1 }
    frame TNT1C { light TANKSHELL_X2 }
    frame TNT1D { light TANKSHELL_X3 }
}

object KitBlastGLDEF
{
    frame TNT1B { light TANKSHELL_X1 }
    frame TNT1C { light TANKSHELL_X2 }
    frame TNT1D { light TANKSHELL_X3 }
}